csharp
public readonly record struct ShaderGraphPropertySomething the generated shader asks a material to supply.
No guide page documents this yet — the page shows what the code says about itself.
Remarks
The list of these is what a material has to set for a graph to draw anything, so it is on the compilation rather than recovered by reading the emitted text back — which is what a panel that wanted to show it would otherwise have to do.
Fields and properties (2)
public string NameWhat it is declared as.
public string TypeIts Raven type — float4, Texture2D, and so on.
Methods (1)
public ShaderGraphProperty(string Name, string Type)Something the generated shader asks a material to supply.
Used by (4)
- ShaderGraphCompilerVixen.Editor.ShaderGraph
- ShaderGraphSourceVixen.Editor.ShaderGraph
- ShaderGraphTestsVixen.Editor.AssetEditors.Tests
- ShaderGraphViewVixen.Editor.AssetEditors