csharp
public readonly record struct ScriptStateWhat a project's editor scripts are, after a build and a load.
No guide page documents this yet — the page shows what the code says about itself.
Fields and properties (4)
public ScriptBuild BuildWhat the compiler produced and said.
public bool LoadedWhether an assembly is loaded and active.
public int PluginsHow many IEditorPlugins in them were activated.
public int ImportersHow many asset importers they contributed.
Methods (1)
public ScriptState(ScriptBuild Build, bool Loaded, int Plugins, int Importers = 0)What a project's editor scripts are, after a build and a load.
Used by (3)
- EditorScriptTestsVixen.Editor.Scripts.Tests
- EditorScriptsVixen.Editor.Scripts
- ScriptsModuleVixen.Editor.Scripts