csharp
public interface ISurfaceProbeSomething that can say what a ray hits.
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Remarks
An interface rather than a dependency on the physics world, so placement is testable with no scene and so a project with no colliders can still answer with its render bounds. The viewport supplies whichever it has.
Methods (1)
bool Raycast(Ray ray, out SurfaceHit hit)Casts a ray into the scene.
Used by (4)
- FoliageModeVixen.Editor.Terrain
- ISceneProbeVixen.Editor.SceneView
- ScenePlacementVixen.Editor.SceneView
- StubProbeVixen.Editor.SceneView.Tests