csharp
public interface IActiveSceneWhich scene the editor is showing right now.
Remarks
Not the same question as "which scene is open". An editor with a prefab open is inspecting the prefab and showing the level behind it; a panel that counts entities has to count the one in front of the user, or pressing Refresh in a prefab reports the level.
⚠ A contract rather than a published SceneDocument, because the answer moves. A module handed the document at activation would hold the one that was open when it loaded — and would go on counting it after the user opened a second scene. This is asked every time it is needed.
Fields and properties (1)
SceneDocument CurrentThe scene the editor is showing, which is never null once a project is open.
Used by (3)
- DiagnosticsModuleVixen.Editor.Diagnostics
- EditorApplicationVixen.Editor.App
- ShownSceneVixen.Editor.App