Vixen
02b45cc4
csharp
public sealed class SetPortTextCommand

Setting the inline text on one of a node's inputs.

No guide page documents this yet — the page shows what the code says about itself.

Remarks

SetPortValueCommand's twin, for the ports made of names rather than of lanes — see Texts for why those exist. Everything about it is the same argument: whether there was a text is recorded as well as what it was, and a merge keeps the earlier one's, so typing a resource name is one undo entry rather than one a keystroke.

Fields and properties (1)

  • public override string Name

    What this is called in the undo history, as a person would say it.

Methods (4)

  • public SetPortTextCommand(NodeGraphModel graph, NodeId node, string port, string value, EditorDocument? document = null)

    Describes setting an inline text.

  • protected override void Apply()

    Makes the change. Called once on execute and again on every redo.

  • protected override void Revert()

    Puts back exactly what Apply changed.

  • public override bool TryMergeWith(IEditorCommand previous, out IEditorCommand? merged)

Used by (3)

  • CompositorViewVixen.Editor.AssetEditors
  • ShaderGraphTestsVixen.Editor.AssetEditors.Tests
  • ShaderGraphViewVixen.Editor.AssetEditors