csharp
public sealed class OutputAttributeMarks a field as an output port.
No guide page documents this yet — the page shows what the code says about itself.
As a annotation
- Valid on
- Field
Fields and properties (2)
public string NameWhat the port is called, if not the field's own name.
public string SummaryOne line saying what the port means.
Used by (97, showing 40)
- AbsoluteNodeVixen.Editor.ShaderGraph
- AddNodeVixen.Editor.ShaderGraph
- AmbientOcclusionNodeVixen.Editor.TextureGraph
- AutoLevelsNodeVixen.Editor.TextureGraph
- BitmapNodeVixen.Editor.TextureGraph
- BlendNodeVixen.Editor.TextureGraph
- BlurHqNodeVixen.Editor.TextureGraph
- BlurNodeVixen.Editor.TextureGraph
- BurstNodeVixen.Editor.VfxGraph
- ChannelShuffleNodeVixen.Editor.TextureGraph
- CheckerNodeVixen.Editor.ShaderGraph
- CheckerNodeVixen.Editor.TextureGraph
- ColourPropertyNodeVixen.Editor.ShaderGraph
- ColourSelectNodeVixen.Editor.TextureGraph
- CombineNodeVixen.Editor.ShaderGraph
- CompositorLeafNodeVixen.Editor.AssetEditors
- ConstantNodeVixen.Editor.ShaderGraph
- CropNodeVixen.Editor.TextureGraph
- CurvatureNodeVixen.Editor.TextureGraph
- CurveNodeVixen.Editor.TextureGraph
- DirectionalBlurNodeVixen.Editor.TextureGraph
- DirectionalWarpNodeVixen.Editor.TextureGraph
- DistanceNodeVixen.Editor.TextureGraph
- DivideNodeVixen.Editor.ShaderGraph
- DotNodeVixen.Editor.ShaderGraph
- EdgeDetectNodeVixen.Editor.TextureGraph
- EmbossNodeVixen.Editor.TextureGraph
- FlipbookNodeVixen.Editor.ShaderGraph
- FloatPropertyNodeVixen.Editor.ShaderGraph
- FloodFillNodeVixen.Editor.TextureGraph
- FractalNoiseNodeVixen.Editor.ShaderGraph
- FractionNodeVixen.Editor.ShaderGraph
- FrameNodeVixen.Editor.AssetEditors
- GradientMapNodeVixen.Editor.TextureGraph
- GradientNodeVixen.Editor.TextureGraph
- GrayscaleNodeVixen.Editor.TextureGraph
- HeightToNormalNodeVixen.Editor.TextureGraph
- HslNodeVixen.Editor.TextureGraph
- InvertNodeVixen.Editor.TextureGraph
- LerpNodeVixen.Editor.ShaderGraph