csharp
public sealed class InputAttributeMarks a field as an input port.
No guide page documents this yet — the page shows what the code says about itself.
As a annotation
- Valid on
- Field
Remarks
The field's declared type is the port's kind. Its initializer, if it has one, is the value the port takes when nothing is connected — which is what lets a Lerp be dropped into a graph and do something sensible before it is wired up.
Fields and properties (3)
public string NameWhat the port is called, if not the field's own name.
public string SummaryOne line saying what the port means.
public float[] DefaultThe value the port takes when nothing is connected, one float per lane.
Used by (48, showing 40)
- AbsoluteNodeVixen.Editor.ShaderGraph
- AddNodeVixen.Editor.ShaderGraph
- AttractNodeVixen.Editor.VfxGraph
- BillboardOutputNodeVixen.Editor.VfxGraph
- BurstNodeVixen.Editor.VfxGraph
- CollidePlaneNodeVixen.Editor.VfxGraph
- ColourNodeVixen.Editor.VfxGraph
- ColourOverLifeNodeVixen.Editor.VfxGraph
- CombineNodeVixen.Editor.ShaderGraph
- CompositorLeafNodeVixen.Editor.AssetEditors
- ConstantNodeVixen.Editor.ShaderGraph
- DivideNodeVixen.Editor.ShaderGraph
- DotNodeVixen.Editor.ShaderGraph
- DragNodeVixen.Editor.VfxGraph
- EffectNodeVixen.Editor.VfxGraph
- FractionNodeVixen.Editor.ShaderGraph
- GravityNodeVixen.Editor.VfxGraph
- LerpNodeVixen.Editor.ShaderGraph
- LifetimeNodeVixen.Editor.VfxGraph
- LightOutputNodeVixen.Editor.VfxGraph
- MultiplyNodeVixen.Editor.ShaderGraph
- NormalizeNodeVixen.Editor.ShaderGraph
- OneMinusNodeVixen.Editor.ShaderGraph
- PbrMasterNodeVixen.Editor.ShaderGraph
- PositionInBoxNodeVixen.Editor.VfxGraph
- PositionInSphereNodeVixen.Editor.VfxGraph
- PowerNodeVixen.Editor.ShaderGraph
- RandomVelocityNodeVixen.Editor.VfxGraph
- RateNodeVixen.Editor.VfxGraph
- RenderPassNodeVixen.Editor.AssetEditors
- SampleTexture2DNodeVixen.Editor.ShaderGraph
- SaturateNodeVixen.Editor.ShaderGraph
- SequenceNodeVixen.Editor.AssetEditors
- SetVelocityNodeVixen.Editor.VfxGraph
- SineNodeVixen.Editor.ShaderGraph
- SizeNodeVixen.Editor.VfxGraph
- SizeOverLifeNodeVixen.Editor.VfxGraph
- SmoothstepNodeVixen.Editor.ShaderGraph
- SplitNodeVixen.Editor.ShaderGraph
- SpriteMasterNodeVixen.Editor.ShaderGraph