csharp
public readonly record struct StoredArtifactA chunk an import wrote, and which part of the asset it is.
No guide page documents this yet — the page shows what the code says about itself.
Remarks
The pair, not the id on its own. A record that kept only the ids describes a model as four chunks with nothing to say which is the mesh — so the build could not name them, and an asset that imported to more than one thing had to be refused. Everything an address needs is the sub-asset each chunk belongs to; the name comes from the sidecar, which the same import wrote.
Fields and properties (2)
public SubAssetId SubAssetWhich sub-asset it holds, or Main for the asset's own object.
public ObjectId IdThe chunk.
Methods (1)
public StoredArtifact(SubAssetId SubAsset, ObjectId Id)A chunk an import wrote, and which part of the asset it is.
Used by (8)
- BuildPlannerVixen.Editor.Assets
- ImportCacheVixen.Editor.Assets
- ImportPipelineVixen.Editor.Assets
- ImportPipelineTestsVixen.Editor.Assets.Tests
- ImportRecordVixen.Editor.Assets
- PlannedProjectVixen.Editor.Assets.Tests
- ProjectMeshSourceVixen.Editor.Assets
- ProjectSurfaceSourceVixen.Editor.Assets