csharp
public readonly record struct PrefabLinkWhere one entity in a scene came from.
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Remarks
⚠ The template is named by the file's id and not by a handle. A prefab is a document that may not be open, and even when it is, its entities live in a different world — so a handle would name a slot in the wrong world. EntityId is exactly the identity that survives that, which is why the scene format has one.
Fields and properties (2)
Methods (1)
Used by (2)
- PrefabInstanceTestsVixen.Editor.AssetEditors.Tests
- PrefabInstancesVixen.Editor.AssetEditors