csharp
public sealed class MaterialHeaderEditsThe header of a material — what it is drawn with — as something an inspector can edit.
No guide page documents this yet — the page shows what the code says about itself.
Remarks
A mirror of the three scalar members of MaterialAsset, kept beside the parameter list rather than inspecting the asset itself, because inspecting the asset would also offer Version and Parameters as rows — a version field an author can type into is a way to make a file this build refuses to open.
Fields and properties (3)
public string ShaderWhich shader it is drawn with.
public string ShadingWhich shading model.
public AssetId GraphThe shader graph it was authored in, if it was.
Used by (7)
- Describes_Vixen_Editor_AssetEditors_Materials_MaterialHeaderEditsVixen.Editor.AssetEditors
- EditorViewTestsVixen.Editor.AssetEditors.Tests
- MaterialDocumentVixen.Editor.AssetEditors
- MaterialTestsVixen.Editor.AssetEditors.Tests
- MaterialViewVixen.Editor.AssetEditors
- TypeRegistrationVixen.Editor.AssetEditors
- Vixen_Editor_AssetEditors_Materials_MaterialHeaderEditsSerializerVixen.Editor.AssetEditors