public sealed class ModelImportEditsThe editable mirror of ModelImportSettings.
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Fields and properties (14)
public List<SubAssetRename> SubAssetNamesWhat each of the model's parts should be called instead of what the file calls it.
public float ScaleWhat to multiply every length by.
public bool GenerateNormalsWhether to compute normals for meshes that have none.
public bool GenerateTangentsWhether to compute tangents for meshes that have UVs and no tangents.
public bool ImportAnimationsWhether to import the animation clips the file carries.
public bool GenerateDistanceFieldsWhether to bake a signed distance field for each of the model's meshes.
public int DistanceFieldResolutionHow many samples along the longest axis of each field.
public int DistanceFieldSignRaysHow many rays each sample casts to decide which side of the surface it is on.
public float DistanceFieldBoundsExpansionHow far a field's volume is grown past its mesh, as a fraction of the mesh's size.
public bool GenerateMeshletsWhether to build a cluster hierarchy for each of the model's meshes.
public int MeshletTrianglesThe most triangles one cluster may hold.
public int MeshletVerticesThe most distinct vertices one cluster may reference.
public int MeshletGroupSizeHow many clusters are simplified together as a group.
public int MeshletFallbackTrianglesHow many triangles the generated fallback mesh may have.
Used by (5)
- Describes_Vixen_Editor_AssetEditors_Importing_ModelImportEditsVixen.Editor.AssetEditors
- ImportSettingsMirrorTestsVixen.Editor.AssetEditors.Tests
- ModelImportDocumentVixen.Editor.AssetEditors
- TypeRegistrationVixen.Editor.AssetEditors
- Vixen_Editor_AssetEditors_Importing_ModelImportEditsSerializerVixen.Editor.AssetEditors