Vixen
02b45cc4
csharp
public sealed class AddressableEdits

Where an asset appears in a shipped build, as something an inspector can edit.

No guide page documents this yet — the page shows what the code says about itself.

Remarks

The mutable mirror of AddressableInfo, for the reason ImportSettingsDocument gives about mirrors generally.

⚠ Labels are one comma-separated field rather than a list editor. A list drawer is a real gap in Vixen.Editor.Inspector and inventing a bespoke one here would be the second answer to a question the inspector should own. A label is a short identifier and "level1, preload" is a form people already type; the split is on the way out, and empty entries are dropped rather than shipped as a label called nothing.

Fields and properties (3)

  • public string Address

    What the game asks for it by. Empty means it is not shipped by name.

  • public string Group

    Which bundle group it belongs to, or empty to inherit the folder's.

  • public string Labels

    Labels for bulk loading, comma separated.

Used by (5)

  • Describes_Vixen_Editor_AssetEditors_Importing_AddressableEditsVixen.Editor.AssetEditors
  • ImportSettingsDocumentVixen.Editor.AssetEditors
  • ImportSettingsDocumentTestsVixen.Editor.AssetEditors.Tests
  • TypeRegistrationVixen.Editor.AssetEditors
  • Vixen_Editor_AssetEditors_Importing_AddressableEditsSerializerVixen.Editor.AssetEditors