public sealed class AddressableEditsWhere an asset appears in a shipped build, as something an inspector can edit.
No guide page documents this yet — the page shows what the code says about itself.
Remarks
The mutable mirror of AddressableInfo, for the reason ImportSettingsDocument gives about mirrors generally.
⚠ Labels are one comma-separated field rather than a list editor. A list drawer is a real gap in Vixen.Editor.Inspector and inventing a bespoke one here would be the second answer to a question the inspector should own. A label is a short identifier and "level1, preload" is a form people already type; the split is on the way out, and empty entries are dropped rather than shipped as a label called nothing.
Fields and properties (3)
public string AddressWhat the game asks for it by. Empty means it is not shipped by name.
public string GroupWhich bundle group it belongs to, or empty to inherit the folder's.
public string LabelsLabels for bulk loading, comma separated.
Used by (5)
- Describes_Vixen_Editor_AssetEditors_Importing_AddressableEditsVixen.Editor.AssetEditors
- ImportSettingsDocumentVixen.Editor.AssetEditors
- ImportSettingsDocumentTestsVixen.Editor.AssetEditors.Tests
- TypeRegistrationVixen.Editor.AssetEditors
- Vixen_Editor_AssetEditors_Importing_AddressableEditsSerializerVixen.Editor.AssetEditors