csharp
public sealed class RenderPassNodeA render pass, and what draws into it.
No guide page documents this yet — the page shows what the code says about itself.
As a graph node
- Create menu
- Frame/Render Pass
Fields and properties (5)
public Flow InWhere the previous node connects.
public Flow OutWhere the next node connects.
public Flow BodyWhere the first node that draws into it connects.
public override IReadOnlyList<CompositorField> FieldsThe settings this node type holds, in the order a panel should draw them.
public static NodeTypeDefinition DefinitionWhat this node type is, for the registry. Generated.
Methods (2)
protected internal override ISceneRendererAsset Emit(IReadOnlyList<ISceneRendererAsset> children)Produces this node's part of the tree.
public override void Bind(NodeBinding binding)Fills the port fields from what the compiler resolved. Generated.
Used by (2)
- CompositorGraphCompilerVixen.Editor.AssetEditors
- NodeTypesVixen.Editor.AssetEditors