public abstract class DataSerializer<T>Reads and writes one type.
No guide page documents this yet — the page shows what the code says about itself.
Remarks
An abstract class rather than an interface with static abstract members. The registry has to hold these behind a common shape so that a member of type Foo can be serialised from generic code that only knows T, and a static-abstract interface cannot be stored. One virtual call per object, against a body that is writing fields, is not where the time goes.
Deserialize takes its value by so a struct is filled in place rather than copied back, and so a class can be reused instead of reallocated — which is what makes loading a scene into an existing object graph possible later.
Fields and properties (1)
public override sealed Type SerializedTypeWhat this serializer reads and writes.
Methods (4)
public abstract void Serialize(ref SerializationWriter writer, in T value)Writes a value.
public abstract void Deserialize(ref SerializationReader reader, ref T value)Reads a value into .
public override sealed void SerializeObject(ref SerializationWriter writer, object value)Writes a value whose type is only known at run time.
public override sealed object DeserializeObject(ref SerializationReader reader)Reads a value whose type is only known at run time.
Used by (383, showing 40)
- Vixen_Samples_AddressablesRemote_GreetingSerializerAddressablesRemote
- Vixen_Samples_ThirdPersonShooter_BoxCollisionSerializerThirdPersonShooter
- Vixen_Samples_ThirdPersonShooter_CharacterVisualsSerializerThirdPersonShooter
- Vixen_Samples_ThirdPersonShooter_SpawnPointSerializerThirdPersonShooter
- AssetIdSerializerVixen.Core.Serialization
- AssetReferenceSerializerVixen.Core.Serialization
- BooleanSerializerVixen.Core.Serialization
- ByteSerializerVixen.Core.Serialization
- CharSerializerVixen.Core.Serialization
- ComponentTypeIdSerializerVixen.Core.Serialization
- ContentReferenceSerializerVixen.Core.Serialization
- DateTimeOffsetSerializerVixen.Core.Serialization
- DateTimeSerializerVixen.Core.Serialization
- DecimalSerializerVixen.Core.Serialization
- DoubleSerializerVixen.Core.Serialization
- EntitySerializerVixen.Core.Serialization
- GuidSerializerVixen.Core.Serialization
- HalfSerializerVixen.Core.Serialization
- Int16SerializerVixen.Core.Serialization
- Int32SerializerVixen.Core.Serialization
- Int64SerializerVixen.Core.Serialization
- ObjectIdSerializerVixen.Core.Serialization
- SByteSerializerVixen.Core.Serialization
- SceneComponentBinderVixen.Engine
- SceneComponentRegistryVixen.Engine
- SerializationReaderVixen.Core.Serialization
- SerializationWriterVixen.Core.Serialization
- SerializerVixen.Core.Serialization
- SerializerHolderVixen.Core.Serialization
- SerializerRegistryVixen.Core.Serialization
- SingleSerializerVixen.Core.Serialization
- StringSerializerVixen.Core.Serialization
- SubAssetIdSerializerVixen.Core.Serialization
- TimeSpanSerializerVixen.Core.Serialization
- UInt16SerializerVixen.Core.Serialization
- UInt32SerializerVixen.Core.Serialization
- UInt64SerializerVixen.Core.Serialization
- Vixen_Animation_AnimationClipContentSerializerVixen.Animation
- Vixen_Animation_AnimationEventSerializerVixen.Animation
- Vixen_Animation_Constraints_ConstraintFrameRecordSerializerVixen.Animation