csharp
public enum AudioSampleFormatHow one sample is stored.
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Remarks
Two, and no more, because these are the two every audio API on every platform accepts without a conversion pass. Twenty-four-bit and packed formats exist in files and not in device buffers; the importer converts on the way in, which is the only place the cost is paid once.
Fields and properties (2)
Int16Signed 16-bit, the baseline for sound effects. Half the memory, and below the noise floor of most of them.
Float3232-bit float in −1..1. What a mixer wants, and what a 24-bit or float source keeps its headroom in.
Used by (13)
- AudioClipVixen.Audio
- AudioClipTestsVixen.Audio.Tests
- AudioTestDataVixen.Audio.Tests
- ClipSampleProviderVixen.Audio
- OpenALBackendTestsVixen.Audio.Backend.OpenAL.Tests
- PcmStreamDecoderVixen.Audio
- StreamingTestsVixen.Audio.Tests
- TypeRegistrationVixen.Audio
- Vixen_Audio_AudioClipSerializerVixen.Audio
- AudioImporterVixen.Editor.Assets
- AudioImporterTestsVixen.Editor.Assets.Tests
- WaveDecoderVixen.Editor.Assets
- WaveDecoderTestsVixen.Editor.Assets.Tests