csharp
public record class AudioBusParameterDefinitionAn engine-wide named value, and what moving it does to the mix.
No guide page documents this yet — the page shows what the code says about itself.
Fields and properties (6)
public string NameWhat gameplay calls it.
public float MinimumThe bottom of its range.
public float MaximumThe top of its range.
public float DefaultWhere it sits before anything sets it.
public float SeekSecondsHow long it takes to cross its whole range. Zero arrives at once.
public AudioBusAutomation[] AutomationWhat moving it does.
Used by (7)
- AudioBusParameterAssetVixen.Audio
- AudioEngineVixen.Audio
- MixControlVixen.Audio
- MixControlTestsVixen.Audio.Tests
- MixerParameterTestsVixen.Audio.Tests
- MixerParametersVixen.Audio
- MusicPlayerTestsVixen.Audio.Tests