csharp
public enum AudioPlaybackWhat an AudioSource is meant to be doing.
No guide page documents this yet — the page shows what the code says about itself.
Remarks
Wanted, not actual. Game code writes this and AudioSystem makes it so; the system writes it back to Stopped when a sound runs out on its own. That is what makes "is my sound still playing" an ordinary component read rather than a call into the mixer with a handle the caller had to keep.
Fields and properties (3)
StoppedSilent. Setting it from Playing stops the sound.
PlayingPlaying, or about to be.
PausedHolding its position.
Used by (8)
- AudioEventSystemTestsVixen.Audio.Tests
- AudioSourceVixen.Audio
- AudioSystemVixen.Audio
- AudioSystemTestsVixen.Audio.Tests
- NetworkAudioApplySystemVixen.Net.Audio
- NetworkAudioTestsVixen.Net.Audio.Tests
- TypeRegistrationVixen.Audio
- Vixen_Audio_Ecs_AudioSourceSerializerVixen.Audio