csharp
public record class MixerSnapshotAssetA named state of the mixer that can be blended to.
No guide page documents this yet — the page shows what the code says about itself.
Remarks
Combat, underwater, paused, dead. A snapshot is how a sound designer expresses "when this is happening, the mix looks like that" without any gameplay code naming a bus — the code says which snapshot, and the mixer asset says what that means.
Fields and properties (3)
public string NameWhat it is called, and what TransitionTo is given.
public SnapshotBusAsset[] BusesThe buses it changes.
public SnapshotSendAsset[] SendsThe sends it changes.
Used by (9)
- MixerAssetVixen.Audio
- MixerAssetTestsVixen.Audio.Tests
- MixerSnapshotsVixen.Audio
- TypeRegistrationVixen.Audio
- Vixen_Audio_Assets_MixerAssetSerializerVixen.Audio
- Vixen_Audio_Assets_MixerSnapshotAssetSerializerVixen.Audio
- AudioMixerDocumentVixen.Editor.AssetEditors
- AudioMixerViewVixen.Editor.AssetEditors
- AuthoringTestsVixen.Editor.AssetEditors.Tests