csharp
public record class MixerBusAssetA bus, as a file declares it.
No guide page documents this yet — the page shows what the code says about itself.
Remarks
Everything a human sets is in decibels, and everything the mixer runs on is linear. The conversion happens once, here, on the way in — a file full of 0.7943282 where somebody meant −2 dB is a file nobody can edit.
Fields and properties (7)
public string NameWhat it is called. Unique within the mixer.
public string ParentWhat it sums into, by name. Empty means the master.
public float GainDbIts gain, in decibels.
public bool MutedWhether it starts muted.
public string SidechainThe bus whose signal keys this one's sidechained effects, by name.
public MixerSendAsset[] SendsCopies of this bus's signal sent elsewhere.
public IAudioEffectAsset[] EffectsThe inserts, in the order they run.
Used by (11)
- MixerAssetVixen.Audio
- MixerAssetTestsVixen.Audio.Tests
- MixerBuilderVixen.Audio
- MixerParameterTestsVixen.Audio.Tests
- TypeRegistrationVixen.Audio
- Vixen_Audio_Assets_MixerAssetSerializerVixen.Audio
- Vixen_Audio_Assets_MixerBusAssetSerializerVixen.Audio
- AudioMixerDocumentVixen.Editor.AssetEditors
- AudioMixerViewVixen.Editor.AssetEditors
- AudioMixerViewTestsVixen.Editor.AssetEditors.Tests
- AuthoringTestsVixen.Editor.AssetEditors.Tests