Vixen
02b45cc4
csharp
public record class AudioParameterAsset

A parameter, as a file declares it.

No guide page documents this yet — the page shows what the code says about itself.

Remarks

The whole of what a sound designer needs a programmer for, moved into content. Gameplay writes a number by name; what that number does is here.

Fields and properties (7)

  • public string Name

    What gameplay calls it.

  • public float Minimum

    The bottom of its range.

  • public float Maximum

    The top of its range.

  • public float Default

    Where it sits before anything sets it.

  • public float SeekSeconds

    How long it takes to cross its whole range. Zero arrives at once.

  • public AudioBuiltinParameter Builtin

    Something the engine works out, instead of something gameplay sets.

  • public AudioAutomationAsset[] Automation

    What moving it does.

Methods (1)

Used by (5)

  • AudioEventAssetVixen.Audio
  • AudioEventBuilderVixen.Audio
  • TypeRegistrationVixen.Audio
  • Vixen_Audio_Assets_AudioEventAssetSerializerVixen.Audio
  • Vixen_Audio_Assets_AudioParameterAssetSerializerVixen.Audio