csharp
public enum ContentProviderWhere a bundle is fetched from, which decides what loading it costs.
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Fields and properties (2)
LocalShipped inside the application. Always there, costs nothing to reach.
RemoteDownloaded and cached. May be absent, may cost the player data, may fail.
Used by (28)
- ContentAddressablesRemote
- AssetMaterialSourceTestsVixen.Engine.Renderer.Tests
- AssetTextureSourceTestsVixen.Engine.Renderer.Tests
- CatalogEntryVixen.Assets
- CatalogFormatVixen.Assets
- CatalogFormatTestsVixen.Assets.Tests
- CatalogReferenceTestsVixen.Assets.Tests
- CompositorContentTestsVixen.Assets.Tests
- ContentCatalogVixen.Assets
- ContentCatalogTestsVixen.Assets.Tests
- ReferenceWorldVixen.Assets.Tests
- RemoteWorldVixen.Assets.Tests
- StreamedContentTestsVixen.Assets.Tests
- UpdateWorldVixen.Assets.Tests
- WorldVixen.Assets.Tests
- WorldRendererTestsVixen.Engine.Renderer.Tests
- AddressableGroupVixen.Editor.Assets
- AddressableGroupDocumentTestsVixen.Editor.AssetEditors.Tests
- AddressableGroupEditsVixen.Editor.AssetEditors
- ContentBuilderVixen.Editor.Assets
- ContentBuilderTestsVixen.Editor.Assets.Tests
- ContentMountTestsVixen.App.Tests
- Describes_Vixen_Editor_AssetEditors_Content_AddressableGroupEditsVixen.Editor.AssetEditors
- LooseContentVixen.Editor.Assets
- RemoteContentMountTestsVixen.App.Tests
- StartupSceneTestsVixen.App.Tests
- TypeRegistrationVixen.Editor.Assets
- Vixen_Editor_AssetEditors_Content_AddressableGroupEditsSerializerVixen.Editor.AssetEditors