csharp
public enum RetargetModeWhat a target joint takes from the source it is mapped to.
No guide page documents this yet — the page shows what the code says about itself.
Fields and properties (3)
IgnoreNothing. The joint stays in the target's bind pose.
RotationRotation only. The joint keeps the target rig's own bone length, which is the whole point of retargeting rather than copying.
RotationAndTranslationRotation, and the translation the source joint moved by, scaled to the target's proportions. What exactly one joint per rig wants — the pelvis.
Used by (4)
- BuilderVixen.Animation
- RetargetMapVixen.Animation
- RetargetingTestsVixen.Animation.Tests
- SkeletonRetargetVixen.Animation