csharp
public sealed class UnresolvedMotionA move whose clip is not loaded. Poses nothing, and says so.
No guide page documents this yet — the page shows what the code says about itself.
Remarks
⚠ For tools, and never for a game. Bake drops a row whose clip it cannot resolve, because an entry that is selected and then plays silence reads in game as a character freezing. An editor wants the opposite — the row is what is being edited — so the two entry points differ in exactly this, and the type is public so the difference is visible rather than hidden behind a flag.
Fields and properties (1)
public static UnresolvedMotion SharedThe one every unresolved row shares.
Methods (2)
public override float Length(AnimationParameters parameters)How long one pass takes at the current parameters, in seconds.
public override RootMotionDelta Evaluate(in MotionContext context, Span<BoneTransform> destination)Poses the skeleton, and reports what the root did.
Used by (3)
- LoadPathTestsVixen.Animation.Tests
- MoveSetContentVixen.Animation
- MoveSetImporterTestsVixen.Editor.Assets.Tests