public record class MoveCoverageWhere a set has nothing to offer, swept across the questions a game will ask.
No guide page documents this yet — the page shows what the code says about itself.
Remarks
⚠ Not an error, and the thing an author needs to see before shipping. A set with no injured stop and nothing above four metres a second works — it falls back — and the failure is that nobody knew. A playtest finds this on the one combination somebody happened to try.
Fields and properties (4)
public IReadOnlyList<CoverageCell> CellsEvery question and its answer.
public int UnansweredHow many questions had no eligible answer at all.
public int FallsBackHow many got an answer that does not fit.
public CoverageCell WorstThe worst cell, for an editor that wants to select it.
Methods (3)
public MoveCoverage(IReadOnlyList<CoverageCell> Cells)Where a set has nothing to offer, swept across the questions a game will ask.
public override string ToString()Returns a string that represents the current object.
public static MoveCoverage Sweep(MoveSet moves, IReadOnlyList<FacetSet> required, float fastest = 8, int steps = 17)Sweeps a set across a speed range and a set of required-facet combinations.
Used by (2)
- AuthoringTestsVixen.Animation.Tests
- MoveSetViewVixen.Editor.AssetEditors