csharp
public readonly record struct LookAtJointOne joint of a look-at chain, and how much of the turn it takes.
No guide page documents this yet — the page shows what the code says about itself.
Remarks
The weights are what make a look-at read as a body rather than as a head on a stick. A chest at 0.2, a neck at 0.4 and a head at 0.8 turn together, each contributing what it can; the head alone at 1.0 gives the owl.
Fields and properties (3)
public int JointThe joint's index.
public float WeightHow much of the way to the target this joint turns, in [0, 1].
public float MaxAngleHow far it may turn from where the animation put it, in radians. Zero means unlimited.
Methods (1)
public LookAtJoint(int Joint, float Weight = 1, float MaxAngle = 0)One joint of a look-at chain, and how much of the turn it takes.
Used by (1)
- LookAtIkVixen.Animation