Vixen
02b45cc4
csharp
public readonly record struct FootChain

One leg, as the foot solver sees it.

No guide page documents this yet — the page shows what the code says about itself.

Fields and properties (5)

  • public int Hip

    The joint at the top of the leg.

  • public int Knee

    The joint in the middle.

  • public int Ankle

    The joint the foot hangs off.

  • public Vector3 Pole

    A model-space point the knee bends towards, usually well in front of the character.

  • public float SoleOffset

    How far the ankle sits above the sole, along the ground's normal. The one measurement that has to come from the rig rather than from the animation.

Methods (1)

  • public FootChain(int Hip, int Knee, int Ankle, Vector3 Pole, float SoleOffset)

    One leg, as the foot solver sees it.

Used by (3)

  • ConstraintTestsVixen.Animation.Tests
  • FootPlacementVixen.Animation
  • FootPlacementPresetVixen.Animation