Vixen
02b45cc4
csharp
public static class ProxyShapeAudit

What is worth telling somebody about a shape set before they ship it.

No guide page documents this yet — the page shows what the code says about itself.

Remarks

Separate from ShapeVocabulary's check, which asks whether a set says the right words. This asks whether it is any good: a shape that never moves is a shape somebody attached to the wrong joint, two shapes deeply inside each other are a contact that will resolve to the wrong one, and a name in one body's set and missing from another's is the failure that makes a clip work on one character and not another.

⚠ None of these is an error and all of them are worth reading. A shape that never moves is legitimate on a prop; two shapes overlapping is legitimate at a shoulder. What is wanted is a list an author scans once, not a build that refuses.

Methods (2)

Used by (2)

  • AuthoringTestsVixen.Animation.Tests
  • ProxyShapeDocumentVixen.Editor.AssetEditors