Vixen
caa30e12

IGoapWorldSource

interface Core/Vixen.Ai/Goap/GoapWorld.cs:91
csharp
public interface IGoapWorldSource

Where a world key's value comes from.

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Remarks

doc 37 § P6's world-key projection. It is a seam because "how much ammo do I have" is a game's own question — the shipped implementations cover the case where the answer is already on the blackboard, which is where a sensor or a perception binding will have put it.

Methods (1)

Used by (9)

  • BehaviorTreeResolverVixen.Ai
  • BlackboardWorldSourceVixen.Ai
  • ConstantWorldSourceVixen.Ai
  • DelegateWorldSourceVixen.Ai
  • GoapDomainContentCompilerVixen.Ai
  • GoapKeyDefinitionVixen.Ai
  • GoapWorldKeysVixen.Ai
  • GoapWorldSourcesVixen.Ai
  • SeamTestsVixen.Ai.Nodes.Tests