csharp
VisibilityResolve.rvnNo guide page documents this yet — the page shows what the code says about itself.
As a shader
- Bindings
- 4 descriptor sets, 118 parameters
- Permutations
- SplitOutputs, UseImageBasedLighting, UseIrradianceField, UseShadows, ShowCascades, UseClusteredLights, UseObjectRecords, MaxLights, CascadeCount, UseReflectionProbe, ProbeCount