Vixen
dd8b0a81
csharp
14041

Drew {Objects} object(s) from {Meshes} loaded mesh(es) ({FailedMeshes} unresolved) using {Variants} shader variant(s), with {Misses} miss(es) and {BoundMaterials} material set(s) bound. — any of those at zero is a black screen

No guide page documents this yet — the page shows what the code says about itself.

As a log event

Level
Information